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Go to it game
Go to it game













  1. #GO TO IT GAME PLUS#
  2. #GO TO IT GAME SERIES#

#GO TO IT GAME SERIES#

It was during these two weeks that Jack Clark filled in as announcer for Johnny Gilbert.Īll episodes of the series exist, and the series has been rebroadcast on CBN Cable Network (formerly The Family Channel, later Fox Family, then ABC Family and now Freeform) and GSN at various times. Beginning with the fifth week, this was changed to a "head-to-head" format both teams stayed on for all five shows of the week, and thus had a chance to win as much as $107,500.įor two weeks in November 1983, Go had an all-star Battle of the Daytime Soaps the first week pitted the cast of Days of our Lives against the cast of Another World, while the second saw Another World returning to take on the cast of Search for Tomorrow, with all winnings going to charity. Originally, teams would stay on the show until they won five games or were defeated (only one team lasted the maximum five days). As mentioned, if a team won the front game in the first three straight rounds, they play the bonus twice, for a possible $20,000.Īn equally short-lived British version called Get Set Go presented by Michael Barrymore (of Strike it Lucky/Michael Barrymore's Strike it Rich fame) and Julia Gale as co-presenter aired on BBC1 from 10 September (September 10) to 26 November (November 26) 1984. Each correct answer was worth $200 seven correct answers won $10,000. (In other words, all he/she had to do is ask the question and ring the bell.) When the fourth word was guessed correctly, the second cluegiver ran back onstage, and the first two cluegivers built the fifth question then the first three would build the sixth question, and all four would build the seventh.

go to it game

When that word was guessed correctly, the second cluegiver ran off, and the first cluegiver (the celebrity captain) would build the fourth question alone. When that word was guessed correctly, the third cluegiver ran off stage, and the first two cluegivers built the question for the third word. When the guesser guessed the first word correctly, the fourth cluegiver would run off stage, and the remaining three cluegivers would build the question for the second word. For the first word, all four cluegivers would take turns adding a word to the question, and any of the four could ring the bell to finish the question.

go to it game

In the bonus round, the receiver of the winning team tried to guess seven words in 60 seconds or less. If a team won via a "clean sweep" (winning the first three rounds, and thus winning the game without having to play the fourth round), they earned the right to play the bonus round twice, doubling the potential winnings.

#GO TO IT GAME PLUS#

The first team to reach 1,500 points won the game, and $1 per point (had their winning score turned into cash) plus the opportunity to play the bonus round. In the final weeks of the series, the turnstile prism does not turn to indicate which team is playing. For each round, the winning team accumulated points as follows: The opposing team then played, trying to provide five correct answers in a shorter time period if the first team had fewer than five correct answers within their 99 seconds, the second team played until they get the required five answers or by guessing more answers than the opponent.Ī team won the round by guessing their five words in the shorter time period or, as sometimes could be the case, if they guessed more words within 99 seconds. Play with that team also ended if the clock reached 99 seconds (the highest the two-digit clock display could go) before the fifth correct answer. The team played against the clock, playing until the guesser provided five correct answers: one from the first two cluegivers, then one from the second and third, then one from the third and fourth, then back to the second and third, and finally back to the first and second. Illegal clues included saying the word (or part of it), giving more than one word at a time, or forming an improper sentence. If the guesser guessed correctly, he or she moved to the next pair of teammates to repeat the process the guesser did not move if the contestant failed to guess or gave a wrong answer, or if an illegal clue was given. After constructing the question, they rang a bell to prompt an answer from the guesser. Two at a time, the team members would construct a question appropriate to the answer they were going for, with the two members alternatingly adding a word to the question. Four of the team's members were the clue givers, while the fifth was the guesser.

go to it game

The team that played first (as selected by the celebrity captain of one of the teams) would select a packet of words and phrases. The main game was played in either three or (depending on the score) four rounds. Two teams (one playing red and the other playing blue), each consisting of four civilian contestants and a celebrity captain, competed.















Go to it game